From: Denis Taniguchi (denistaniguchi++at++yahoo.com.br)
Date: 06/17/2003 06:23:28
Hello,
We have an application that was running over LINUX and now we are porting it
to Windows.
The problem is that it crashes in a pfdMakeShared call, if we load a more
"complex" model in the scene.
In perfly the model loads ok. (84548 triangles, 23 GeoStates, 20 Materials,
1 TexEnv, 13 Textures).
If I remove the pfdMakeShared call the application crashes during pfDraw.
I'm working in a P4 + GeForceFX.
Has anyone faced the same problem?
Best Regards!
Denis Taniguchi
Yokohama National Universisty - Department of Information Media and
Environment.
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