[info-performer] Asymmetric viewing frusta

Date view Thread view Subject view Author view

From: SSM (ssm_lists++at++yahoo.com)
Date: 06/03/2003 16:14:06


The documentation for:

pfFrustum::makePersp(float left, float right, float bottom, float top)

indicates that the eyepoint is by definition (0,0,0). Is the eyepoint
constrained to this value forever more, or can you change it subsequently? The
effect I want to create is to have an arbitrary asymmetric pyramid between the
eyepoint and the four corners of the viewing plane.

Thanks,

Sandeep

__________________________________
Do you Yahoo!?
Yahoo! Calendar - Free online calendar with sync to Outlook(TM).
http://calendar.yahoo.com


Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Tue Jun 03 2003 - 16:15:37 PDT