From: Manne Baum (not.really++at++gmx.de)
Date: 06/02/2003 23:54:47
Hi all,
We are modelling with M-P Creator, using the RoadTool:
=> Is there a simple example, how to use glPolygonOffset together with Performer
nodes?
We are modelling roads directly on terrain, but
- it is a bit time consuming and
- you get many new triangels
if you cut the roads into the terrain.
I thought it would be a good idea to render roads later or with a polygon offset
- avoiding the "cut-subfaces".
scene root
/ | \
roads terrain other
Manne
-- Manne Baum not.really++at++gmx.de try sb123
This archive was generated by hypermail 2b29 : Fri May 30 2003 - 23:56:43 PDT