[info-performer] polygonOffset per node example

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From: Manne Baum (not.really++at++gmx.de)
Date: 06/02/2003 23:54:47


Hi all,

We are modelling with M-P Creator, using the RoadTool:
=> Is there a simple example, how to use glPolygonOffset together with Performer
nodes?

We are modelling roads directly on terrain, but
 - it is a bit time consuming and
 - you get many new triangels
if you cut the roads into the terrain.
I thought it would be a good idea to render roads later or with a polygon offset
- avoiding the "cut-subfaces".
         scene root
         / | \
    roads terrain other

Manne

-- 
Manne Baum
not.really++at++gmx.de
try  sb123


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