Re: [info-performer] animation in Performer

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From: Francesco Chionna (francesco.chionna++at++cetma.brindisi.enea.it)
Date: 02/26/2003 07:15:11


Hi John,
i think that the best way to animate a person is to import in Performer .bvh file.
This file (.bvh) is made up of two part:

HIERARCHY
ROOT Hips
{
 OFFSET 0.00 0.00 0.00
 CHANNELS 6 Xposition Yposition Zposition Zrotation Xrotation Yrotation
 JOINT Chest
 ....................
 }
MOTION
Frames: 3
Frame Time: 0.033333
 8.03 35.01 88.36 -3.41 14.78 -164.35 13.09 40.30 -24.60 7.88 43.80 0.00 -3.61 -41.45 5.82 10.08 0.00 10.21 97.95 -23.53 -2.14 -101.86 -80.77 -98.91 0.69 0.03 0.00 -14.04 0.00 -10.50 -85.52 -13.72 -102.93 61.91 -61.18 65.18 -1.57 0.69 0.02 15.00 22.78 -5.92 14.93 49.99 6.60 0.00 -1.14 0.00 -16.58 -10.51 -3.11 15.38 52.66 -21.80 0.00 -23.95 0.00
 7.81 35.10 86.47 -3.78 12.94 -166.97 12.64 42.57 -22.34 7.67 43.61 0.00 -4.23 -41.41 4.89 19.10 0.00 4.16 93.12 -9.69 -9.43 132.67 -81.86 136.80 0.70 0.37 0.00 -8.62 0.00 -21.82 -87.31 -27.57 -100.09 56.17 -61.56 58.72 -1.63 0.95 0.03 13.16 15.44 -3.56 7.97 59.29 4.97 0.00 1.64 0.00 -17.18 -10.02 -3.08 13.56 53.38 -18.07 0.00 -25.93 0.00
 7.59 35.26 84.62 -4.00 11.45 -169.75 11.84 44.36 -16.10 7.12 43.06 0.00 -5.32 -41.27 3.22 20.27 0.00 8.25 98.16 -14.18 -8.66 103.81 -72.18 107.56 0.71 0.41 -0.01 -5.29 0.00 -30.36 -88.01 -32.98 -98.11 55.29 -56.61 57.80 -1.65 1.27 0.04 11.91 7.67 -1.61 -4.90 66.53 14.08 0.00 2.20 0.00 -17.66 -9.27 -2.93

Hope this helps.
Regards,
Francesco


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