Re: [info-performer] CPU usage irix vs linux

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From: anbu (anbumani++at++virtuale3d.com)
Date: 12/15/2002 20:58:29


RE: [info-performer] CPU usage irix vs linuxHi,
If i run perfly in Win2k the problem is same.The task manager shows perfly is using 100% of cpu time.
how to overcome this.?
thankx.
anbu

----- Original Message -----
  From: Caughey, Nigel (NBC, CNBC Europe)
  To: 'Bram Stolk' ; info-performer++at++sgi.com
  Sent: Friday, May 16, 2003 6:12 AM
  Subject: RE: [info-performer] CPU usage irix vs linux

  Hi,

  The nvidia drivers will consume 100% CPU if you are doing a frame lock ( setenv __GL_SYNC_TO_VBLANK 1 ), so I'm not too sure it's a performer problem.

  Nigel

  -----Original Message-----
  From: Bram Stolk [mailto:bram++at++sara.nl]
  Sent: Thursday, May 15, 2003 10:44 AM
  To: info-performer++at++sgi.com
  Subject: [info-performer] CPU usage irix vs linux

  Hi there,

  I suspect that framerate synchronisation is not properly implemented
  for linux.

  Under irix, perfly on rocket tux consumes nearly zero CPU.
  Under linux, all performer applications always consume 100% CPU, no
  matter what the target frame rate is.

  It looks like irix performer does a proper sync call that is blocking,
  whereas the linux version does excessive polling.

  Normally, on a multi processor machine, this is somewhat troublesome, as
  you lose one of the CPUs to performer, regardless of the scene complexity.
  In my case, the problem is agrevated by the fact that I use Performer
  with Python. Python gets limited benefits from multithreading due to the
  sharing of a single interpreter core, and realy is only suited for having
  multiple threads waiting for blocking calls.

  I tested this on:

  IRIX pf2.5.2, Onyx + IR2
  Linux pf3.0.1, SMP P4 Xeon + Quadro4 900XGL/PCI/SSE2
  Linux pf3.0.1, SMP P4 Xeon + Wildcat 6210

  Is there a fix planned for this issue?

  Thanks,

     Bram Stolk

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