From: Thomas Annen (tannen++at++mpi-sb.mpg.de)
Date: 05/02/2003 02:02:04
Hello List members.
I have a question concerning OpenGL Performer and OpenGL extensions.
Before I ask, I have to say that I'm a an absolute beginner to OpenGL
Performer!
The problem: We have to integrate our global illumination solution into
an existing VR application
build ontop of Performer. We want to use OpenGL extensions and we need
to gain access to the
Performer scene graph.
My question is: Is it possible to use OpenGL extensions in Performer
application without any
problems or are there some restrictions, or is it even impossible. As I
read the draw process
has an OpenGL context. But I'm not sure if this is already the answer
that I can use available
graphics card features.
Sorry for bugging you!
Thanks for you help.
Regards Tom
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