[info-performer] These damn propritory file formats!

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From: Tone Milazzo (tone1971++at++yahoo.com)
Date: 04/21/2003 11:01:50


Getting Performer to read graphics databases has been a Sisyphean ordeal
for me.

Goal: I have .3ds objects, with textures, that I want to use in Performer
under linux. Does anyone know how to do this?

Performer 2.5.2 under linux

This is what I've tried so far:

I started with 3ds (3d Studio Max) objects, but I have no idea how to load
the textures along with the objects and the objects I use appear solid
white.

The other api I'm using is Diguy from Boston Dynamics which uses
OpenFlight objects for it's graphics so I looked into converting .3ds to
.flt. I heard that Maya (from Alias) makes that conversion and the San
Diego Supercomputer Center here on campus has SGI Octanes running Maya.
After jumping through the appropriate hoops I was able to get on one of
these system only to discover that you need a plugin to load .3ds files.
And that plugin isn't available for Maya 4.5 on Irix.

Then I tried converting the .3ds files to .wrl vrml files. Well I used a
program called ac3d (www.ac3d.org) to make the conversion into vrml and
something is funny along the way. I installed the sgi-open Inventor rpms
that it says it needs to open vrml files but they still aren't loading.
But ac3d can't seem to open .wrl files that it just made so I'm not very
confident that ac3d is converting to vrml correctly.

-tone

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