Re: [info-performer] .pfb files linux / windows compatibility

New Message Reply Date view Thread view Subject view Author view

From: Rémy Deslignes (rdeslignes++at++silicon-worlds.fr)
Date: 04/03/2003 06:06:17


Yes, but this is not what I want to do :

I want to have my textures files kept out of my .pfb file ( partly
because I want to minimize texture size with shared textures and partly
because this is the original design of the application I'm now working
on ;-) )

pfThanks ...

Goncalo Carvalho wrote:

>Hey,
>
>
>
>>Is there a way to avoid this change ? pfdConverterMode("init.pfb",
>>PFPFB_SAVE_TEXTURE_PATH, PF_OFF) doesn't seem to help ...
>>
>>
>>
>
>Pass PFPFB_SAVE_TEXTURE_IMAGE to pfdConverterMode. This should save the
>actual image
>in the pfb file.
>
>For example: pfdConverterMode( "pfb", PFPFB_SAVE_TEXTURE_IMAGE, 1 );
>
>Goncalo
>
>
>

-- 
Remy Deslignes

Ingenieur Developement / Software Engineer

Tel: +33 (01) 53.90.11.19

------------------------------ Silicon Worlds 12, rue de Chatillon 75014 Paris Tel: +33 (01) 53.90.11.11 Fax: +33 (01) 53.90.11.12 ------------------------------


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Thu Apr 03 2003 - 06:09:08 PST

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.