Re: [info-performer] How to access slave HDD?

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From: Paolo Farinelli (paolo++at++sgi.com)
Date: 03/11/2003 18:01:19


Hi Jason,

Try pfFilePathv.

 From our man pages:

     void pfFilePathv(const char *s, ...);

     pfFilePathv performs the same operation as pfFilePath but uses a NULL
     terminated string in lieu of a colon or semi-colon separated string.
     Using pfFilePathv, the example above could be re-written as:

          pfFilePathv("/usr/bin", "/usr/sbin", "/usr/local/bin", NULL):

     Using pfFilePathv ensures that the proper path separator token gets
     inserted depending on the target platform. Note that a maximum of 64
     paths may be specified using this function.

Hope this helps,
Regards,

Paolo

Chee Tzuon wrote:

>Hi all,
>
>Thanks for the previous help given on rain creation and DOF access.
>
>Currently, using Visual C++ and Performer 3.0 on NT.
>I need to access a certain texture file from the slave HDD( D: ) and Performer is installed in the master HDD (C:)
>How do i specify the file path to load the file from? I have tried using pfFilePath but does not seems to work.
>
>Thanks
>Regards
>Jason
>
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-- 
Paolo Farinelli                                           paolo++at++sgi.com
Member of Technical Staff, OpenGL Performer              1-650-933-1808
Silicon Graphics        1600 Amphitheatre Pkwy, Mountain View, CA 94043


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