From: c.mottram (ucftchr++at++ucl.ac.uk)
Date: 03/04/2003 02:29:29
Someone already posted DirectInput code...
Forgot to say that I've also used DirectSound and web cam stuff with no
problems.
Just take the DirectX samples and poach what you will, there seem to be no
conflicts, though I ain't tried a Direct3d overlay....has anyone? seems a
bit perverse? perhaps
good luck
Chiron
At 18:05 03/03/2003 +0100, you wrote:
>
>Hello everybody!
>
>Has anyone tried to use DirectInput (or another DirectX layer) with
>Performer 3.0 (Windows version, of course)?
>I was thinking about managing the joystick events of my application with
>DirectX. If this doesn't work, any other idea to get the joystick input
>values?
>
>Any help will be really appreciated.
>
>Thank you very much in advance.
>
>Best regards,
>Vicente.
>
>
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