Re: [info-performer] RE: Stereo in Windows?

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From: Goncalo Carvalho (g.carvalho++at++gsa.ac.uk)
Date: 02/27/2003 03:44:05


Well, I've tried it and it doesn't solve anything.
The application is correct since it works great on the Onyx.

This was with a Quadro4 FX 2000. But I only had the machine for
one day. The refresh rate seemed to be the problem and the
only way to get something resembled to stereo was to crank the refresh
rate up to 140 Hz.

We got emitters with the PC to evaluate (and lots of other things) but
believe it
or not they weren't working. You had to twist the cables and so on. You
get the picture :).

Anyway, is there a way for Dan to share his hardware circuit with us?

Goncalo

"c.mottram" wrote:
>
> What should work....
> Maybe I'm totally wrong as I haven't had a chance to try it yet!
> I think you have to render both channels to a single window using separate
> back buffers
>
> glDrawBuffer(GL_BACK_RIGHT);
> glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> draw the right eye
> glDrawBuffer(GL_BACK_LEFT);
> glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> draw the left eye
>
> then call
>
> swapBuffers();
>
> I'm not sure of the exact performer syntax for this I'm afraid, But as long
> as there is a single swapbuffers after you've drawn your left and right eyes
> the hardware should take over and make sure that alternating left and right
> eyes are sent down the cable at whatever refresh rate you're running at.
> Hope this is right....
> Cheers
> Chiron
>

-- 
Goncalo Carvalho
Digital Design Studio - Glasgow School of Art
House for an Art Lover - Bellahouston Park
10 Dumbreck Road 
Glasgow G41 5BW
United Kingdom

Tel: +44 (0) 141 353 4616 Fax: +44 (0) 141 353 4422 Mobile: +44 (0) 7766 295867 mailto:g.carvalho++at++gsa.ac.uk


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