Re: [info-performer] filepath and pfvmLoader module

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From: Paolo Farinelli (paolo++at++sgi.com)
Date: 02/14/2003 17:43:09


Hi Rémy,

seeting absolute paths on WIN32 is currently broken, as the ':'
character is interpreted as a separator.
I didn't realize that also relative path setting (eg: ./data/models) was
broken.

I will need to take a closer look at this.. and will make sure it gets
fixed in a future release.

I cannot think of many workarounds, besides creating a custom module
that will call pfFilePathv..

ciao,
Paolo

Rémy Deslignes wrote:

> Hello,
>
> I'm using a pfvmLoader module. It seems that the filepath tag doesn't
> work. I tried a local or a global path in either windows and unix mode :
> <filepath>c: \local\sw\data\models\</filepath>
> or
> <filepath>data/models</filepath> when launched from c:\local\sw for
> instance
>
> and either file and textures don't load , but I can see the
> "pfvmLoader::postConfig - filepath=<%s>" console message ...
>
> Any little thing I should know ? Does anyone faced the same problem ?
>
> I'm using PF 3.0 on a win32 box
>
> pfThanks() for any *pfHelp Remy
>
>
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-- 
Paolo Farinelli                                           paolo++at++sgi.com
Member of Technical Staff, OpenGL Performer              1-650-933-1808
Silicon Graphics        1600 Amphitheatre Pkwy, Mountain View, CA 94043


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