From: Sascha Scandella (scandella++at++gmx.ch)
Date: 02/01/2003 07:04:48
Hello,
I've written a tool to import Poser animation characters
(http://www.curiouslabs.com)
into a Performer application. The model is imported as Wavefront OBJ file
and the
animation is imported as Biovision hierarchical BVH format. The figure
is divided into several groups (DCS): hip, abdomen, tigh, lowerleg, ...
For every frame there is an application callback to transform each DCS
according
to the motion data stored in the BVH file.
When I let the figure walk it's logically that tigh and lowerleg don't match
anymore.
The movement results in quite big wholes between the distinct body parts. Is
there
a possibility to fill the gaps between the two DCS in an efficient way? Or
would
it be a possibility to bend those body parts so that the edges of the child
and
parent DCS fit together. How would such an algorithm look like?
I'm grateful to anyone for helping me.
Best regards
Sascha Scandella
Computer Graphics Lab, ETH Zurich, Switzerland
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