From: Lakshmi Priya M B (priya++at++cair.res.in)
Date: 01/31/2003 07:01:02
hello pfGurus,
I have a terrain model which is rendered properly in mono but it is
giving some problems in the stereo mode. There are few triangles in the
mesh which are rendered without textures. This happens in both left and
right channels. Is it problem with texture memory or in my code? I am
using the standard Stereo.C for my stereo conversion. The stereo is
interleaved (ST_GLASSES_NEWSTYLE). The same model is working very fine in
the SGI IR2 machine.
I am running this simulator in Linux RH7.1 on a single processor P4 with a
FireGL 4 graphics card. Also, i am using OpenGL Performer 2.4.
Any help is appreciated.
Thanks in advance,
Regards,
Priya.
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