From: Jason Daly (jdaly++at++ist.ucf.edu)
Date: 12/17/2002 11:14:05
>
> is it possible that you see a multiprocess problem rather then a glx problem?
> have you tried w/ APPCULLDRAW?
>
Good thought. I switched to APPCULLDRAW, and now when I force a stereo
visual, it doesn't quit with SIGCHLD, but when I try to render in
stereo, I seem to only get the right eye. I should mention that the
same code (single- or multiprocessed) works fine on an Octane MXE.
Thanks,
--"J"
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