Re: [info-performer] Quad-buffered stereo

New Message Reply Date view Thread view Subject view Author view

From: Jason Daly (jdaly++at++ist.ucf.edu)
Date: 12/17/2002 11:14:05


>
> is it possible that you see a multiprocess problem rather then a glx problem?
> have you tried w/ APPCULLDRAW?
>

Good thought. I switched to APPCULLDRAW, and now when I force a stereo
visual, it doesn't quit with SIGCHLD, but when I try to render in
stereo, I seem to only get the right eye. I should mention that the
same code (single- or multiprocessed) works fine on an Octane MXE.

Thanks,

--"J"


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Tue Dec 17 2002 - 11:16:16 PST

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.