From: Michael Logan (mlogan++at++arc.nasa.gov)
Date: 11/15/2002 10:39:04
greetings everyone,
asdfly seems to be generating bad texture coordinates for DTED & DEM
files, but seems ok for BW terrains. I am using the demos
simple.config,
logo.config, and my own .config for a DEM.
The actual geometry portion of the ASD seems fine.
Configuration:
Pf 2.5.2 demo, RH 7.3smp, dual PIII/866mhz, Quadro2-Pro, nvidia
driver 2960.
The simple.config demo gives a textured terrain that is cut up and shuffled
around to appear mismatched.
A dem file gives me the full texture but its made up thousands of tiny
repeated
textures. So many, in fact, that I thought the mesh was a uniform grey
color.
It doesn't matter what texture one chooses, the behaviors are all the same.
Anyone seen this before and know a solution?
ml
-- Michael Logan Task Manager/Chief Programmer, Visual Cueing & Simulation Raytheon ITSS NASA Ames Research Center,MS 262-6,Moffett Field,CA, 94035 (650)-604-4494 private: vonlogan++at++rcn.com http://users.rcn.com/vonlogan/index.htm
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