From: Archer Chen (archerc++at++hitrontech.com)
Date: 11/06/2002 01:42:27
Dear Mario,
I had try the way you say and I got some conclusions,
Please direct me if there is something wrong. Thanks.
First, I put the code "pfdConverterVal(".flt", PFFLT_FRAMERATE, speed);"
before I load my FLT file, and it slow down if I set speed a samll value. I think
it was right reation.^__^
Second, I change the speed value in my APP(or Draw) process and it is useless for
changing the rate, was it right ???
How should I do to effect that the speed while running ?
Thanks.
Best Regards,
Archer Chen
=============================================================
Hitron Technology Inc.
E-mail : archerc++at++hitrontech.com
=============================================================
----- Original Message -----
From: "MLM Veraart" <veraart++at++fel.tno.nl>
To: "³¯®a¥Í (Archer Chen)" <archerc++at++hitrontech.com>
Cc: "Performer List" <info-performer++at++sgi.com>
Sent: Tuesday, November 05, 2002 11:30 PM
Subject: Re: [info-performer] Can I control the flash rate of animation in FLT file
> (Archer Chen) wrote:
> > Can I change the rate of the propellers revolving and
> > please give me some suggestion for how to do that?
> > Thanks.
> >
> > Best Regards,
> > Archer Chen
>
> From the pfflt.h file
>
> float val;
> pfdConverterVal_flt(PFFLT_FRAMERATE, val);
>
> or use the pfdConverterVal() function.
>
> Mario
This archive was generated by hypermail 2b29 : Wed Nov 06 2002 - 01:49:08 PST