From: Florian Berger (florian.berger++at++aec.at)
Date: 10/24/2002 06:24:56
hi there,
ist there a way to render a shader pass completely normal (as without shader)?
i noticed when using a shader, all GeoStates and FBStates of the original
Object-scenegraph are ignored or overridden by the shader.
thanks in advance,
floh
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Dipl.-Ing. Florian Berger
Email: florian.berger++at++aec.at
Homepage: http://www.geocities.com/harpin_floh
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