From: Frederic Marmond (fmarmond++at++eprocess.fr)
Date: 10/21/2002 06:35:57
Hi all,
sorry to re-insiste, but i would very much like to know how Performer
user's manage shadows.
- Performer's native way (I tryed it, but I find it slow)?
- more general shadow mapping?
- shadow volumes?
As each case is specific, here is mine: outdoor, static light (sun) or
dynamic ones (day/night), static buildings and moving vehicules.
My models are low-poly count, so i though that stencil shadow was the
best to deal with this. But I just don't know how i can play with it
with performer.
So, i really need to know, at least if it is possible!
Do you know any extra-lib, tool, or something to help me? What do you
use, to compute your static/dynamics shadows?
thanks for answers...
Fred
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