From: Frederic Marmond (fmarmond++at++eprocess.fr)
Date: 09/18/2002 23:17:07
Hi,
I've seen thing like this in the 'driver' game (for pc).
They used an accumulation buffer to make lights looks very fine (like in
films, you see a (don't know the real world in english) 'line' of light
when your light is moving, or when you are moving).
Perhapse they use it too not only for lights but for every objects in
the scene.
But accumulation buffer seems to take time...
Good luck to use it!
;-)
Fred
Kejian Jin wrote:
>Hi,
> Does anyone deal with motion sickness in VR before?
>how to reduce the motion sickness? Such as Car Racing
>game, is there any way to reduce the motion sickness in
>that kind game??
>
>Thank you very much.
>
>
>kejian
>
>
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