From: Alexandre Naaman (naaman++at++laplace.engr.sgi.com)
Date: 09/12/2002 11:00:39
one more tiny clarification concerning the pfMaterial::compare() method
...
Although (as I mentionned in my previous post) these two mtls are not
identical, for the purposes of what they do to the scene graph, they are.
So, when doing things like state sorting this actually makes sense.
A+,
Alex.
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