[info-performer] one pass: objects culling, second pass: rendering.

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From: Marc Mendez (mmendez++at++silicon-worlds.fr)
Date: 09/10/2002 08:22:23


Hi performers,

I m about writing an application that should first cull the unseen
objects in offscreen mode and then renders the remaining pieces of the
scene graph (AR app).

Am I thinking about the wrong way to do this ? Has anypfBody already
experienced this ?
Any help appreciated...

pfThanks,
    Marc.

--
Marc Mendez
Silicon Worlds SA

12, rue de Chatillon 75014 Paris Tel : +33 (01) 53 90 11 13 Fax : +33 (01) 53 90 11 12


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