From: Hugh Fisher (hugh.fisher++at++anu.edu.au)
Date: 08/25/2002 22:11:56
I'm using the Linux demo version of Performer for an
experimental shared 3D world application. Wierd though
it may sound, I want to know how to draw the "Powered
by Performer" message that appears in normal channels.
Little test programs display the message as expected.
But my application uses two channels with custom draw
functions to do a HUD overlay and wireframe graphics,
and these cause the logo/text to be smeared into an
unrecognisable white streak. Since it's being used by
a bunch of other people, I'm A. happy to advertise my
use of Performer and B. don't want people thinking
there are glitches in my code.
Both draw functions have the form
pfClear();
fiddle with OpenGL state
pfDraw();
put back OpenGL state
I've tried pfPushState/pfPopState around the draw, and
it doesn't help.
Any ideas?
-- Hugh Fisher DCS, ANU
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