From: Yossi Kadosh (YossiK++at++bvr.co.il)
Date: 08/15/2002 05:32:12
Hi,
I am writing a Performer application that uses cliptexture for the terrain
rendering
and I want to use also 3D textures for special effects.
I noticed that when cliptexturing is on, the 3D textures do not work ( I see
garbage texture ).
Is there any flag or Performer state that I need to turn on/off before
drawing 3D textures ?
Are there any known bugs about this issue ?
Thanks in advance,
Ran & Yossi
ran++at++bvr.co.il
yossik++at++bvr.co.il
This archive was generated by hypermail 2b29 : Thu Aug 15 2002 - 04:31:59 PDT