Re: [info-performer] Performer and Cg (the high level language for graphic from Nvidia)

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From: Alexandre Meyer (a.meyer++at++cs.ucl.ac.uk)
Date: 08/02/2002 07:34:37


Hi,

I traverse the scene graph and I replace all pfGeoSet by pfGeoSetCB.
Look here for that:
http://oss.sgi.com/projects/performer/mail/info-performer/perf-02-07/0091.html

pfGeoSetCB allow you to call your own Draw callback.
And then in my own drawing callback I render all the geometry by hand with OpenGL and
I can call Cg functions.

Regards,
Alex


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