From: Tom Flynn (flynnt++at++engr.sgi.com)
Date: 07/30/2002 14:51:04
hi, don't ask me how, but it is possibly nvidia specific. i saw the same
problem on my geforce4 system. tried it on my laptop (ati rage pro with
utah-glx drivers) and there was no problem.
-tom
On Wed, 24 Jul 2002, Andrew Kudilczak wrote:
> Hello,
>
> I am having problems in the pfDraw callback. When I attach n copies of an
> object (eg. cow.obj) to the scene graph it will render fine:
>
> eg. 8 models will work at >30fps.
>
> But there is a value for n (n=8 on my machine), for which n+1 models does
> not work (the pfDraw callback never returns and my program stops). I have
> tried this on several machines. It was not a problem in earlier versions
> of Performer.
>
> The problem can be reproduced with perfly:
>
> ./perfly cow.obj cow.obj ... (8 times) will work
> ./perfly cow.obj cow.obj ... (9 times) will NOT work
>
> Is there are limit to the number of objects that can be added?
> Is there some way to work around this?
>
> I am using Redhat 7.2, Performer 5.1, 256MB RAM, GeForce 256.
>
> Cheers,
> Andrew Kudilczak
>
>
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