[info-performer] Cull traversal

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From: Dirk Scheffter (scheff++at++appss.de)
Date: 07/05/2002 07:26:06


pfHi,

I have used draw callbacks but never cull callbacks until now.

My problem:

I want to cull my scene 2 times. The 2nd time I want to push an additional
matrix (for a global transformation of the complete scene graph.)
(This works quite good in draw-callback using pfPushMatrix/pfPopMatrix.)

I've read the man pages but still lack any idea how to apply a
transformation matrix before culling.

Can I apply pfPushMatrix in the cull callback as well as in the draw
callback? (Sounds crazy but who knows...)

Every help is of course very appreciated.

Have a nice weekend,
Dirk.

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