From: brad schwagler (bschwagg++at++yahoo.com)
Date: 06/14/2002 05:54:02
Hello,
Is that possible to do an overlay? Thats how the
pfStats are drawn? What I've been doing to get
objects drawn on top is either of 2 things:
1) put a DCS on the object, and every frame position
it just in front of the camera
2) if its important, extremely detailed, or a separate
scene, use another pfChannel. This would be good for
mirrors, HUD's (dorbie.com for example). This
channel's viewport is always a rectangle so this must
be taken into account, but you can always use alpha
textures to mask out areas (and corners, etc)
well, best of luck, I'd be interested in knowing other
methods.... I'm just a beginner with this, and
probably will always be :)
g'luck
brad
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