[info-performer] Why no quad strips?

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From: Hugh Fisher (hugh.fisher++at++anu.edu.au)
Date: 05/20/2002 18:42:54


 I'm converting some quadric surface code to Performer and
 noticed that while Performer is 1:1 with OpenGL for triangle
 fans and triangle strips, it doesn't have quadrangle strips.

 Is there some technical reason for this? Wireframe rendering
 suggests that quadrangle GeoSets are automatically converted
 to triangles, but other polygons are not. Something to do
 with culling or collision detection perhaps?

-- 
	Hugh Fisher
	DCS, ANU


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