From: Allan Schaffer (allan++at++sgi.com)
Date: 05/17/2002 12:06:18
[Original message was caught by the spam filters - forwarding]
-------- Original Message --------
Subject: pfInput and multi(channels/pipes/windows)
Date: Fri, 17 May 2002 11:59:11 +0000
From: Marc Mendez <mmendez++at++silicon-worlds.fr>
Organization: Silicon Worlds SA
CC: "'info-performer++at++sgi.com'" <info-performer++at++sgi.com>
References: <CA07770D5D31C04F9C942809BAE5970E01A128B8++at++usilms10.ca.com>
<3DA07871.618001A5++at++ei.tum.de>
Hello performers,
I am coding a new app that can open several scenes in several pwindows
... but one pipe for the moment.
I d like the input to be processed independantly for each channel (I m
using pfiTDFXformer and autoInput(), but not channel groups and share
modes).
Using pfuInitMultiChanInput(), I m getting totally synchronized on every
window even if the scene is not the same on the different channels.
Using pfuInitInput() argue me with errors when several channels are
input-enabled : " pfuInitInput has already been called, returning. ",
then only the first channel opened has input enabled.
Has anyone been facing this already ???
pfThanks,
Marc.
-- Marc Mendez Silicon Worlds SA12, rue de Chatillon 75014 Paris Tel : +33 (01) 53 90 11 13 Fax : +33 (01) 53 90 11 12
-- Allan Schaffer allan++at++sgi.com Engr. Manager, Core Rendering 1-650-933-2160 Silicon Graphics http://www.sgi.com
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