From: Thomas Proell (thomas.proell++at++ei.tum.de)
Date: 05/13/2002 01:57:51
Brian Furtaw wrote:
>
> You could place a pfSCS at the top of your scene graph which specifies
> -1.0 for the axis you wish to mirror the scene about.
Unfortunately that didn't work. The DCS was mirrord, okay - but the
normals of the polygons were mirrored, too. So, all the objects seemed
to be transparent, because you could see through the front side.
Thomas
-- Dipl.-Inform. Thomas Pröll Lehrstuhl für Steuerungs- und Regelungstechnik Technische Universität München Tel.: +49 89 289-23404 Email: Thomas.Proell++at++ei.tum.de
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