Re: [info-performer] Detail texture and LOD fading

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From: lberto (lberto++at++md.prestige.net)
Date: 04/23/2002 15:27:19


We have also tried the LOD fade on GF-4 with no luck.
I assume for the same reason?

See Ya ~;-}>
lawrence bertoldi Graphics Software Engineer
lberto++at++md.prestige.net Simagery Inc.

Marcin Romaszewicz wrote:

> Detail texture works on Octane2, but geforce3 does not support it.
>
> LOD fading requires a multi-sample visual, so it will not work on either.
>
> -- Marcin
>
> On Tue, 23 Apr 2002, Andreas Ekstrand wrote:
>
> > Hi!
> >
> > Does anyone know if it's possible to accomplish detail texture and LOD
> > fading on a Geforce3 or Octane2?
> >
> > /Andreas
> >
> > --
> > ---------------------------------------------------------
> > FDM-AE Andreas Ekstrand |E-mail: Andreas.Ekstrand++at++saab.se
> > Saab AB |Phone: +46 (0)13 - 18 40 42
> > SE-581 88 Linkoping |Fax: +46 (0)13 - 18 41 77
> > SWEDEN |
> > ---------------------------------------------------------
> >


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