[info-performer] Stability of pfLightSource Shadow.

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From: yofer++at++NewMail.Net
Date: 04/22/2002 02:05:47


Hello,
When creating shadows, using Performer pfLightSource

integrated into a Vega based application, I have encountered
a problem in the shadow stability :
Even when no movement is simulated, hence subsequent
frames should be identical, some shadowed pixels are
changing rapidly for a significant while, until stability
is finally achieved. The phenomena is creating an illusion
of aliasing.
I do not know what causes the lack of stability and how
it is finally achieved.

                  Thankyou,
                   Ofer.

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