From: yofer++at++NewMail.Net
Date: 04/22/2002 02:05:47
Hello,
When creating shadows, using Performer pfLightSource
integrated into a Vega based application, I have encountered
a problem in the shadow stability :
Even when no movement is simulated, hence subsequent
frames should be identical, some shadowed pixels are
changing rapidly for a significant while, until stability
is finally achieved. The phenomena is creating an illusion
of aliasing.
I do not know what causes the lack of stability and how
it is finally achieved.
Thankyou,
Ofer.
_________________________________________
Free web based e-mail with Pop access at http://www.newmail.net
This archive was generated by hypermail 2b29 : Mon Apr 22 2002 - 02:05:57 PDT