Re: Anti-Alias on Linux

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From: jan p. springer (jsd++at++igroup.org)
Date: 04/12/2002 12:56:08


just to avoid some confusion, nvidia changed the environment vars between
12.51 and 15.12:

NVIDIA_GLX-1.0-1251/usr/share/doc/README:

         __GL_ENABLE_FSAA
                 Setting this to a non-zero value will enable full scene
                 antialiasing.

         __GL_FSAA_QUALITY:
                 This can be set to either 0, 1 or 2. 0 means 1.5x1.5
                 oversampling. 1 means 2x2 oversampling with texture LOD
                 bias. 2 means 2x2 oversampling with no texture LOD bias.
                 Note that this variable only makes sense when
                 __GL_ENABLE_FSAA is set.

NVIDIA_GLX-1.0-1512/usr/share/doc/README:

Several anti-aliasing methods are available and you can select between
them by setting the __GL_FSAA_MODE environment variable appropriately.
Note that increasing the number of samples taken during FSAA rendering
may decrease performance.

__GL_FSAA_MODE GeForce/GeForce2/Quadro Description GeForce3 Description
-----------------------------------------------------------------------
   0 FSAA disabled FSAA disabled

   1 FSAA disabled 2 x 2 oversampling with
                                                         texture LOD bias
   2 FSAA disabled 2 x 2 Quiconx

   3 1.5 x 1.5 oversampling FSAA disabled

   4 2 x 2 oversampling with 4 x 4 Bilinear
                   no texture LOD bias
   5 FSAA disabled 4 x 4 Guassian

regards,

        j.

-- 
+------------------------------------+--------------------------------------+
| jan p. springer                    | jsd++at++igroup.org                       |
| computer science, buw.media.vrsys  | jan.springer++at++medien.uni-weimar.de    |
+------------------------------------+--------------------------------------+


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