Re: pfNode::isect() on deep scenes.

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From: Jason Daly (jdaly++at++ist.ucf.edu)
Date: 04/11/2002 11:17:43


On Thu, 11 Apr 2002, Bram Stolk wrote:

> Eh.. I think it is more serious than you describe here, because
> I get my crash BEFORE I query the path.

I realize that. I just thought this would be a good time to bring
up our problem again. Besides, you did ask if we'd seen anything
similar :-)

> Also, I make sure not to reference any elt above 31 in paths,
> and all the other elts I extract from the path, I check for
> nil. This indeed sometimes happens, and I simply ignore those
> cases.

We did that for a while, but we can't ignore incomplete paths anymore,
we actually need the last group in the path.

--"J"

"I'm a castaway stranded in a desolate land,
 I can see the footprints in the virtual sand."
        --Neil Peart


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