From: Fred Dech (fdech++at++uchicago.edu)
Date: 04/10/2002 10:02:10
hi.
i'm coming across a need to display video from MPEG or other files in some
Performer/CAVElib VR applications that don't currently use up any of the
system's texture memory. sorta like a floating polygon/screen with a
couple 3D control widgets.
is pfuTex the way to go with this? or does this require some serious lower-
level coding?
any advice would be welcome.
i'm on digest, so i can't reply promptly to list postings.
thanks.
--fred
-- Fred Dech fdech++at++uchicago.edu University of Chicago Dept. of Surgery (773) 834-8359
This archive was generated by hypermail 2b29 : Wed Apr 10 2002 - 10:08:10 PDT