intersection

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From: Nguyen, Tien (Tien.Nguyen++at++dsto.defence.gov.au)
Date: 03/26/2002 16:34:38


hi

i have a problem with pfNodeIsectSegs() on the irix machine
i am trying to put up collision detection for a room.
when i populate the room with a few object, the program functions
fine when i bump into the wall.
but as soon as i start populating the room with models
(the models are placed against the wall) and texture images,
it seems to crash as soon as i collide with the wall.

another issue to consider is it only happens when i am running it in
stereo multipipe twin-channel format, all works fine with non-stereo, single
pipe/channel

and the only error message is: Illegal instruction
any ideas?
thanks in advance

tien


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