Textures Clipping Multichannel???

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From: Ignacio Incera (iincera++at++espelsa.es)
Date: 03/04/2002 01:20:05


Hi,

I'm trying to port a code of an Onyx2 application to Linux and I have a some problems.

In my Onyx2 application, I have four channels and use hardware texture clipping in two of them, but when I try to run it in Linux (using the Texture Clipping Software Emulation of Performer 2.5) the system crashes.

Is it possible to use Texture Clipping Software Emulation of Performer 2.5 (in Linux) in multiple channels?
if it is, what can be the problem?.


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