From: Bram Stolk (bram++at++sara.nl)
Date: 02/20/2002 09:51:08
Hi there,
I have a performer scene with hundreds of DCSes, which all contain the
same geode.
When implementing picking, I want a single geode to light up, when touched
with a cursor (CAVE wand in my case).
I currently use pfHighlight, and I enable highlighting for the geostates
of the geosets of the selected geode.
Ofcourse, ALL the geometry in my scene lights up, as I reuse a single
piece of geometry in a lot of DCSes.
How can I achieve the desired highlighting without replicating the geometry?
I'm affraid I will have to remove and add children from the affected DCS?
Thanks,
Bram
-- ------------------------------------------------------------------------------ Bram Stolk, VR Specialist. SARA Academic Computing Services Amsterdam, PO Box 94613, 1090 GP AMSTERDAM email: bram++at++sara.nl Phone +31-20-5923059 Fax +31-20-6683167"I heard if you play the NT-4.0-CD backwards, you get a satanic message." "Thats nothing, if you play it forward, it installs NT-4.0" ------------------------------------------------------------------------------
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