OpenGL Performer at the SGI Developer Conference

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From: Allan Schaffer (allan++at++sgi.com)
Date: 02/19/2002 10:16:48


Hello Performers!

As I'm sure you know, the 2002 SGI Global Developer Conference will
be taking place next week, February 25-27 at the Fairmont Hotel in
San Jose, CA (USA).

But in case you haven't already registered, there is still time -
visit: http://www.sgievents.com/developer2002/

OpenGL Performer will be very well represented at the conference with
two sessions, several related talks, time to meet 1-on-1 with
developers in the 'Engineering Zone', and demos in the Product
Showcase.

In the Visualization track, I will be presenting "OpenGL Performer
Features & Futures". Here is that abstract:

    OpenGL Performer is the API of choice for developers creating
    real-time visual simulation systems, virtual sets, performance
    animation, scientific analysis, virtual reality, engineering
    visualization, and other interactive graphics applications on
    IRIX and Linux systems. During this session we'll discuss how
    OpenGL Performer helps developers address the latest industry
    trends. We'll also present the new features of our current
    release and examine our plans for future extensions.

    Title: OpenGL Performer Features & Futures
    Time: Tuesday (Feb 26) 2:30pm
    Location: Sacramento room

In the Optimization track, Yair Kurzion will be presenting a very
technical session on "OpenGL Performer Tips & Tricks". Here is the
abstract:

    OpenGL Performer is about high-performance graphics and high-end
    graphic features. It provides multiple tools for achieving these
    goals. During this session we'll discuss performance-tuning
    tools, tricks for trading off complexity among processes, and
    some new high-end features of the OpenGL Performer API.

    Title: OpenGL Performer Tips & Tricks
    Time: Wednesday (Feb 27) 9:30am
    Location: Fairfield room

Yair will also be presenting a session titled, "Developing
collaborative visualization applications on IRIX" where we will
introduce some of the NEW collaboration work that we're doing.

    Title: Developing Collaborative Visualization Applications
    Time: Wednesday (Feb 27) 11:00am
    Location: Piedmont room

There are also sessions for OpenGL Shader, OpenGL Vizserver, Scalable
Graphics, and many other topics. Check the schedule for all the
details. [Note: the schedule & room info on the website is not as
recent as what we've been given, and our info may still change; check
the conference program at the show for the FINAL schedule]

As I mentioned we also have made arrangements so that Developers can
meet 1-on-1 with members of the Performer team in the "Engineering
Zone." We're scheduled to be there during these times:

        Wednesday (Feb 27) 11:00am - 12:00pm
        Wednesday (Feb 27) 2:15pm - 3:15pm

If you'll be attending the conference and have Performer questions to
ask or would like to meet with a particular member of the Performer
team during that time, please contact me off-line. (Please include
which topic(s) you'd like to discuss.)

Hope we'll see you at the show!

Allan

----
Allan Schaffer                                            allan++at++sgi.com
Engineering Manager, OpenGL Performer                    1-650-933-2160
Silicon Graphics                                     http://www.sgi.com


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