From: Peter Oslej (peterO++at++vrm.sk)
Date: 01/14/2002 08:34:58
Hello all,
I am working on large terrain visualisation with pfASD. I have converted
dted file to asdnode
and generated fast paging asd files. It seems work properly. Now I am
wondering how
to compute texgen coordinates for satelite texture mapping this area , and
also how to manage
next paging prepocessing to add additional surfaces from another dted files
to build one large
terrain. Can I have several asdnodes in my scenegraph or it is better to
generate and manage
only one large asdnode ?
Any comment are appreciable.
Thanks in advance.
Peter Oslej
Virtual Reality a.s.
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