Re: how to directly specify the perspective matrix?

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From: Brian Furtaw (brian++at++sgi.com)
Date: 12/14/2001 14:07:14


William

Use the pfChannel::setViewMat(pfMatrix &) method or
pfChanViewMat(pfChannel *, pfMatrix) in C I believe.

Brian

William Sherman -Visualization wrote:

> Performers,
>
> I'm wondering if there is a way to directly specify a perspective
> matrix. I have some code that creates a 4x4 perspective matrix
> based on eye position, etc., and would like to use this in
> Performer applications. The only thing I can really find is
> the ability to set the frustum using pfChannel::makePersp(),
> or pfMakePerspChan() in C.
>
> I know I'll have to adjust for Performer's Z-up-ness, but I'm
> hoping to otherwise use my existing code.
>
> Thanks,
> Bill
>
> /*************************************************************************/
> /* Bill Sherman (wsherman++at++ncsa.uiuc.edu) */
> /* National Center for Supercomputing Applications */
> /* University of Illinois at Urbana-Champaign */
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