From: Yves Strube (czys++at++ocag.ch)
Date: 12/13/2001 03:14:33
Hi all,
If I load the file 'esprit.flt' (Performer data example) and display the
pfGeoStates' texture attributes I get the output that there are two
pfGeoStates in the scene graph which reference textures. One references
the texture 'license.rgb', the other one 'hubcap.rgb'. The reference
count of both textures is two. Why is it two and not one? And what else
is referencing the textures?
Loading the file 'esprit.pfb' (also Performer data example) also leads
to two pfGeoStates in the scene graph with the same textures as given
above but the textures' reference counts are both 3. What is the reason
for this?
I thought that the textures' reference counts must be both one since
each texture is only referenced by one pfGeoState!?
Thanks for any answers,
Yves
--Oerlikon-Contraves AG Yves Strube, S-EMI Birchstr. 155 Email: czys++at++ocag.ch CH-8050 Zurich Phone: +41 1 316 2675 Switzerland Fax: +41 1 316 2032
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