Re: Loading textures other than .rgb

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From: Frédéric Marmond (fmarmond++at++soleri.com)
Date: 12/13/2001 01:37:45


hum, looks great (but not jpg file?!?)

Heu, I'm on LINUX, and the IFL is only avaible for Windows.
Is there any way to find an IFL version for Linux?

Another question about this:
the library only detect UPPERCASE file format.
Why SGI wouldn't make it non-case sensitive?

My goal is to get some 3D mesh from artists, and to have nothing to change
from their files, put it in my app, and see it.
It would'nt be nice to have to parse their files, and to change the extention
of textures in them (make them go to uppercase, or to change the format plus
convert the images files with an external convertor)

Any idea?

For exemple, when I get some blender files, I would like to just have to
export it in Performer readable format (is there any loader from .blend
files?), export textures and see it with my app!

Fred

Le Vendredi 7 Décembre 2001 19:35, vous avez écrit :
> Frédéric Marmond wrote:
> > Does anybody know how to load texture in other format than .rgb?
> >
> > I would like to load meshes (in dxf, 3ds,... format) which contain
> > textures in jpeg, tga,.. formats.
>
> If you're using IRIX, then get yourself the upgrade to Performer 2.5.
> 2.5's texture loading routines are integrated with the SGI Image Format
> Library, so calls to pfTexture::loadFile() can now load images in the
> following formats:
>
> Raw 5551 packed pixel format (raw5551) (read only)
> Kodak PhotoCD overview (PCDO) (read only)
> SOFTIMAGE image (SOFTIMAGE)
> NITF image (NITF)
> USGS DOQ (DOQ) (read only)
> Windows Bitmap Image (BMP)
> FIT image (FIT)
> Classic SGI image (SGI)
> GZIP compression (GZIP)
> JFIF/JPEG image (JFIF)
> Raw image (Raw)
> TIFF image (TIFF)
> PNG image (PNG)
> PPM image (PPM)
> XPM image (XPM)
> YUV image (YUV)
> QuickTime File (QT)
> Alias image (Alias)
> SGI Movie File (MV)
> XBM image (XBM)
> GIF image (GIF)
> Kodak PhotoCD image (PCD) (read only)
>
> SGI movie file, Quicktime file? Had no idea. I wonder what happens.
>
> :-)
>
> Allan
> ----
> Allan Schaffer allan++at++sgi.com
> Engineering Manager, OpenGL Performer 1-650-933-2160
> Silicon Graphics http://reality.sgi.com/allan


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