From: Dan Johnston (dan.johnston++at++nrc.ca)
Date: 12/04/2001 13:21:33
Please say there is a way around this!
I created a class that has a fluxed GeoSet where the
vertex are a flux. Then I can define an engine that
will cause the geometry to bend or twist or...
Great! Now I want to allow the object to change
in complexity as well as deform. That is, I want
to change the vertex values, the vertex index, and
the number and type of primitive.
When I try to make the index a flux I get the message
PF Warning/Usage: pfGeoSet::setAttr() pfFlux index lists
not supported.
PF Warning/Usage: pfGeoSet::setAttr() pfFlux index lists
not supported.
PF Warning/Usage: pfGeoSet::setAttr() pfFlux index lists
not supported.
PF Warning/Usage: pfGeoSet::setAttr() pfFlux index lists
not supported.
So.. Any way around this for a GeoSet? Does
this mean I will have to define each face of
the geometry as some kind of ASD?
Any constructive advice is welcome. Thanks!
Dan
--
___|__ |
/ | \ ||\ Daniel (Dan) Johnston
/___|___\ || \ Dan.Johnston++at++nrc.ca
_____|____ || \ National Research Council of Canada, London, ON
| | | || \ Integrated Manufacturing Technologies Institute
\___| | | ||____\ Tel: (519) 430-7081 Fax: (519) 430-7090
\_o_\___|____|_|______\_ Inst: http://www.nrc.ca/imti
\ o / These opinions are my own! Not those of NRC.
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