From: Christian Knoepfle (christian.knoepfle++at++igd.fhg.de)
Date: 11/22/2001 09:14:29
Hi,
ASFAIK dxf cannot store colors. But dxf has the possibility to assign geometry to layers (group of geometry). Each layer has a predefined color and if you see a colored dxf-object, then you just see the structure of the layers. pfb is able to store colors. Maybe you should try to use IV/VRML as import/export format (if supported by moonl. atelier)
Ciao
Christian
Christian Knoepfle
Fraunhofer-IGD | Tel.: ++49-6151-155-122
Rundeturmstr. 6 | Fax.: ++49-6151-155-196
64283 Darmstadt | email: christian.knoepfle++at++igd.fhg.de
Germany | http://www.igd.fhg.de/igd-a4
> -----Ursprüngliche Nachricht-----
> Von: proell++at++hilftnix.lsr.e-technik.tu-muenchen.de
> [mailto:proell++at++hilftnix.lsr.e-technik.tu-muenchen.de]Im Auftrag von
> Thomas Proell
> Gesendet: Donnerstag, 22. November 2001 13:39
> An: info-performer++at++sgi.com
> Betreff: File formats - colors
>
>
> Hi performers!
>
> From a friend I got an object in dxf format. I converted it to pfb and
> animated it with perfly.
> Unfortunately, I don't like the color, so I tried to change it with
> 'Moonlight Atelier' (a known 3D-Renderer for Linux). I saved
> it as .dxf
> again, converted it, but the color remained.
>
> My questions: Where is the color stored? Does .dxf know about
> colors/materials? Does .pfb know about it? How can I influence colors
> with 'performer'?
>
> And one further: How can I smooth a model (it's a little bumpy)?
>
>
> Sincerely
>
>
> Thomas
>
>
> --
> Dipl.-Inform. Thomas Pröll
> Lehrstuhl für Steuerungs- und Regelungstechnik (LSR)
> Technische Universität München
> Tel.: ++49-89-289-23404 Email: thomas.proell++at++ei.tum.de
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