bounding box rproblem -- solved !

New Message Reply Date view Thread view Subject view Author view

From: Ive Akkermans (Ive.Akkermans++at++esat.kuleuven.ac.be)
Date: 11/15/2001 14:47:57


hi performers,

Quite quickly, but the bounding-box problem is already solved ! Again
it's something you would NOT have expected. What I needed to do to keep
the object from disappearing, was add a setBound(NULL, PFBOUND_DYNAMIC)
for the object, for every frame. I'd say, ridiculous !

But it works, that's what counts :)

So, anybody knows why _this_ happens ? Known problem / bug ?

Strangely enough, when the new coordinate is set twice, the bounding box
is set correctly the second time (not after the 1st!) ! Seems like the
dcs node is a bit 'deaf' :-)

greetings,

ive.


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Thu Nov 15 2001 - 14:45:36 PST

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.