From: Ive Akkermans (Ive.Akkermans++at++esat.kuleuven.ac.be)
Date: 11/15/2001 14:47:57
hi performers,
Quite quickly, but the bounding-box problem is already solved ! Again
it's something you would NOT have expected. What I needed to do to keep
the object from disappearing, was add a setBound(NULL, PFBOUND_DYNAMIC)
for the object, for every frame. I'd say, ridiculous !
But it works, that's what counts :)
So, anybody knows why _this_ happens ? Known problem / bug ?
Strangely enough, when the new coordinate is set twice, the bounding box
is set correctly the second time (not after the 1st!) ! Seems like the
dcs node is a bit 'deaf' :-)
greetings,
ive.
This archive was generated by hypermail 2b29 : Thu Nov 15 2001 - 14:45:36 PST