dcsnode->setCoord problem solved !?

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From: Ive Akkermans (Ive.Akkermans++at++esat.kuleuven.ac.be)
Date: 11/14/2001 13:08:54


Hi performers,

I have found the solution to the dcsnode->setCoord(&coord) problem.

If i define a new pfMatrix, and do a matrix.makeCoord(coord), then do
dcsnode->setMat(matrix), it works ! Is this a bug in performer ?? In
this case, both the translation and the rotation components are
updated... One would think that ->setCoord(&coord) would do the same ?

Is this a known problem in performer ?

greetings,
ive.


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