dcsnode->setCoord weird behaviour

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From: Ive Akkermans (Ive.Akkermans++at++esat.kuleuven.ac.be)
Date: 11/14/2001 06:36:01


Hi,

I'm writing a performer application to navigate different objects
through a scene, while following pre-defined paths.

At the end of one 'path'-loop, i get the new pfCoord's for the object.
But when i do a dcsnode->setCoord(&coord), only the .hpr-fraction of the
coord is applied, the .xyz is not. Does anybody have any idea why this
could happen ? the dcsnode is a customized class, derived from a pfDCS node.

and i'm running performer 2.4.2 on rh7.1

greetings,
ive.


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