From: Larry Ramey (ramey++at++vrco.com)
Date: 11/12/2001 08:31:33
pfPeople->helloWorld(),
2 Errors:
1) unload able pfbs
2) indecipherable ASD directory
I have a strange error. This performer program is about 10 lines of code, yet it doesn't work. (I guess anything over 4 lines is clearly beyond my ability!)
PF Notice: pfdLoadFile_pfb: Loading "N38_03_12W115_35_12.pfb"
PF Warning: pfdLoadFile_pfb: "N38_03_12W115_35_12.pfb" has a newer pfb version number.
PF Warning: It may not load correctly.
Segmentation fault (core dumped)
Bummer!! So here is my software versions...
versions -k | grep Performer
performer_eoe.sw32 03/30/2001 Performer2.2.7 N32 Execution Software
performer_eoe.sw32.ogl_performer 03/30/2001 Performer2.2.7 OpenGL DSOs (n32)
Did the Performer pfb format change when I wasn't looking? Is there something new in 2.4?
The REAL problem I am trying to solve is how to load this darn ASD that I have. I have two directories, one is filled with *.flt files. (which I can load in asdFly one at a time) they are named things such as:
N35_29_36W113_40_00.flt
N36_59_12W115_22_24.flt
N38_28_48W117_04_48.flt
N39_58_24W118_47_12.flt
N35_29_36W113_52_48.flt
Looks very similar to a clipTex, no?
then I have another directory filled with the unreadable pfb files. THIS directory also has a file that looks a lot like a clipTexuture setup file:
/mnt/woar2/flt>more ../pfb/data.adf
object N34_00_00W113_01_36 {
file N34_00_00W113_01_36.pfb;
convt 2;
cs 0;
optim 0x3;
isclass 0xF0;
divisions 10;
upvol on;
parts off;
autorange -1;
pos 0 0 0 0 0 0;
represent 0xFFFFFFFF;
immediate 0;
useprojection 0;
temp 0;
scale 1;
complete on;
tflod_state off;
tflod_depth 1;
}
volume N34_00_00W113_01_36 {
sphere 0 0 0 50000;
position 0 0 0 0 0 0;
}
region N34_00_00W113_01_36 {
state on;
position 265050 -321507 0;
euler 0 0 0;
render off;
volume N34_00_00W113_01_36;
objname N34_00_00W113_01_36;
voloff 0 0 0;
aoicull on;
group 1;
}
ect
ect
ect
The thing is there is NO such thing as a "*.afd" loader. (at least not that I can find)
I am sure I am missing something obvious but I have read the documentation a few times, and just don't seem to get it.
---------------------------------
Larry E. Ramey
Software Engineer
VRCO
This archive was generated by hypermail 2b29 : Mon Nov 12 2001 - 08:30:33 PST