Some ASD questions:

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From: Larry Ramey (ramey++at++vrco.com)
Date: 11/12/2001 08:31:33


pfPeople->helloWorld(),

2 Errors:

1) unload able pfbs
2) indecipherable ASD directory

I have a strange error. This performer program is about 10 lines of code, yet it doesn't work. (I guess anything over 4 lines is clearly beyond my ability!)

PF Notice: pfdLoadFile_pfb: Loading "N38_03_12W115_35_12.pfb"
PF Warning: pfdLoadFile_pfb: "N38_03_12W115_35_12.pfb" has a newer pfb version number.
PF Warning: It may not load correctly.
Segmentation fault (core dumped)

Bummer!! So here is my software versions...

versions -k | grep Performer
performer_eoe.sw32 03/30/2001 Performer2.2.7 N32 Execution Software
performer_eoe.sw32.ogl_performer 03/30/2001 Performer2.2.7 OpenGL DSOs (n32)

Did the Performer pfb format change when I wasn't looking? Is there something new in 2.4?

The REAL problem I am trying to solve is how to load this darn ASD that I have. I have two directories, one is filled with *.flt files. (which I can load in asdFly one at a time) they are named things such as:

N35_29_36W113_40_00.flt
N36_59_12W115_22_24.flt
N38_28_48W117_04_48.flt
N39_58_24W118_47_12.flt
N35_29_36W113_52_48.flt

Looks very similar to a clipTex, no?

then I have another directory filled with the unreadable pfb files. THIS directory also has a file that looks a lot like a clipTexuture setup file:

/mnt/woar2/flt>more ../pfb/data.adf
object N34_00_00W113_01_36 {
        file N34_00_00W113_01_36.pfb;
        convt 2;
        cs 0;
        optim 0x3;
        isclass 0xF0;
        divisions 10;
        upvol on;
        parts off;
        autorange -1;
        pos 0 0 0 0 0 0;
        represent 0xFFFFFFFF;
        immediate 0;
        useprojection 0;
        temp 0;
        scale 1;
        complete on;
        tflod_state off;
        tflod_depth 1;
}

volume N34_00_00W113_01_36 {
        sphere 0 0 0 50000;
        position 0 0 0 0 0 0;
}

region N34_00_00W113_01_36 {
        state on;
        position 265050 -321507 0;
        euler 0 0 0;
        render off;
        volume N34_00_00W113_01_36;
        objname N34_00_00W113_01_36;
        voloff 0 0 0;
        aoicull on;
        group 1;
}
ect
ect
ect

The thing is there is NO such thing as a "*.afd" loader. (at least not that I can find)

I am sure I am missing something obvious but I have read the documentation a few times, and just don't seem to get it.

---------------------------------

Larry E. Ramey
Software Engineer
VRCO


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